Updates from beyond the back pain!

Hello, Sirs, and Madams that are frequent to my near-weekly blog posts! If you’re new, why not read the ones before this? They’re not plentiful, but they speak HEAPS about myself.

So, why the hell am I making THIS post? Just a update, on some things. Some very important, some very unimportant, which do add up to become a important factor in the big ol’ scheme of things.

First things first: Why have I not been drawing very much? Well, on Saturday I decided sleeping on a couch was a better idea, than my bed. I woke up feeling like a voodoo doll, if the voodoo doll could feel each and every string that makes up it’s tiny, and near meaningless existence. But I SHOULD be better come Friday, which means Ask Pulse WILL be returning this week, if I get enough questions, BUT may be late.

SECONDLY!: I revised Samantha Gunner’s cover, tell me if ya like it. Or don’t, I didn’t care anyways, jerks.

As you can see, it’s changed just slightly with the title wording, and background. Black and white gradiants are sooooo 1995-1997

Concerning Sam furthermore: I have decided to increase the size of the book, and do it in full Greyscale. Why? Well, I was thinking of perhaps getting it published. Either that, or at least make it more…. MORE. Like, originally, it was supposed to lead on into another comic that I’ll do a few years from now. And just give a half-ass’d story in which had no real climactic ending. I disliked that, and decided having the book be longer, and more informative, as well as entertaining, would be great experience. So there ya go! Sam will be in greyscale and have probably more than one hundred pages, (which may make me put Lame Game on hold, for a wee bit.) and my back will be out of commish for two more days! Joyous!

Oh, also… During my pain-days, I’ve been working under the table with some selected people. A individual that will be working with me on a project, for the next months/years, depending on how this project turns out. This’ll be the only sort of information on said project, as we wanna keep it real hush hush, until it actually becomes reality.

Oh… Also…Uhh…. I was thinking of having Lame Game be a issue post, sorta deal. Like, Fyur Ball, and Lame Game come out as a package every few months. Rather than weekly. This’ll give me more time, and not having to struggle with making the posts (As my net isn’t the best, due to the people I live with.). Would you all agree with this? I personally love the idea of getting everything in one shot, it really just pisses me off to get into a comic, and have it so I have to wait another bloody week so I can find out the next half of the conversation. Like, C’MON.

Lame Game issue two, WILL start February as planned months in advance. So no need to worry about that, I was just meaning like, for future issues. Ya’know?



Hello, idiots, smart people, and people that think they’re smart (hidden idiots). Oh, and I SUPPOSE I should acknowledge the gentlemen, and ladies, being they DO make up 93.863% of my fanbase/friends.

How is everyone doing? That’s fantastic, lemme just cut to the chase, here kiddies. I’m coming out with a actual book, YES a actual. Fucking. Book.

“But Jessy, A actual. Fucking. Book?” Yes, my dear nameless being, a actual, fucking, book.

“What’s the name of such soon-to-be-physical-in-my-hands-book?” Well, I’ll show you the cover of said book. But you have to promise not to tell anyone else, it’s just for you. Ye- yes, yes you.

Aint it a beauty? That’s the first glimpse of Sam, anywhere (Besides a e-mail to a forbidden ghoul, but that was almost mandatory). So yeah! This is the cover of “Sam Gunner”, the story of- well- Sam Gunner! This will go through a special time in Samantha’s life, there might be mini-strips after the book is completely done, but that’s neither a here, nor a there.

HOW LONG WILL THE BOOK BE?!: Thanks for the question! The book will be quite small, it’ll be all comics, as I am a comic maker. Full colour, and all together, around forty-five pages, give or take some special goodies.

WILL IT BE ONLINE, FOR FREE, N’ STUFFS?: YES! But you’ll have to wait a bit longer, for that, rather than buying it physically. And here’s what I’ma do: Starting at the end of December, I’ll post a full chapter online, until the sixth chapter (There are seven chapters, the seventh one you don’t really need to know, to get the full experience. It’s just sorta like, you buy it, you get more goodies.).

WHEN WILL YOU BE SELLING IT ONLINE?: Geez, you ask a lot of questions, Sir. The book will be online to buy, around April. Give or take. I’ll be selling the first printed versions in person, at Toronto’s Wizard World comic convention. Along with a limited edition card, that comes with it.

I LIKE LIMITED EDITION THINGIES, WHAT BE IT?: Are you a orc? You have the grammar of one… The special limited edition card, will be the first chapter’s mint-condition heart-card. Said card will be very important to the story, and if not Sam alone, other of my stories. There will only be twenty-five of these cards printed, and will only be sold with the book. And for you computer people, with no teleporters, I’ll save five from Wizard World comic convention, so that when I put them up, online, a few of you guys can get said special card. It’s first come, first serve, boys, and girls.

Other news: I’ve launched a new site! Head on over through the link, and read Lame Game/Fyur Ball, from the very beginning: http://pulsivepanda.thecomicseries.com/comics/1/


Salutations! It’s time for another text review, from yours truly.

This time around, I’ll be reviewing the game S4 League. S4 stands for “Stylish eSper Shooting Sports”, a bit of a odd name, but whatever. ON TO THE REVIEW. Since it’s a mostly PvP-based game, I’ll be reviewing it on weapons, armor, and modes. Music, as well. Seeing how they put a LOT of effort into the music:

MAPS – I don’t think I got to play all of the maps, but that’s probably because some of them are very cheap, thus shunned. Such shunned maps, like Blockbuster. Blockbuster is a small map, in which is just perfect for melee-only matches. The tiles on the ground can be destroyed, and so it adds the fun, and difficulty. Although, if you have a melee/guns match…. It becomes a nightmare for EVERYONE.

Not all maps are like this, a lot of the maps are still fun. Even if you played them, say, one-hundred times, or so. They’re just so deliciously crafted, that you really have to give the makers of that map, a E-Highfive, or two.

PERKS – You can only have one perk at a time, be it a HP boost, a SP boost, or even flying. There are quite a few different perks, which make the PvP quite interesting. Say you forgot that you have the wing perk, and you go into a match with one person, and the map is a small one. The wing perk is utterly useless, so you just hope they don’t have a perk like the block perk, which… Allows them to block, for a bit. In such cases, you have to rely on pure skill with what ammo you have! Bad thing is, you forgot that you only use wings, to snipe, so you have the cannonade, and a nearly useless turret.

‘Dem wings, babe. ‘Dem wings

Perks add a new flavor to the game, and allows for more enjoyment. Good call, Alaplaya, good call.

SNIPER-BASED PLAYERS – I heard from a old player, that helped me with my review. That sniper-type guns were quite overpowered, I assumed they fixed that. So in the latest patch, it now takes two hits to kill you, not one. Well, one if you’re close range. IS THAT BALANCE? YOU DECIDE. (I personally, think it’s a step in the right direction.)

ASSAULT-BASED PLAYERS – Assault-type players are in heaven, in this game. There are so many different weapons to choose from, with different skins, and different…. Other things, I’m sure. The guns are pretty balanced, besides the sub-machine gun. That’s broken as hell, and a ton of players voice their opinion on the matter, as so. So there ya go Alaplaya, get to it, yeah?

What I am holding here, is said weapon. I’m such a hypocrite

SUPPORT-BASED PLAYERS – There is actually a medic gun! It works basically like the medic-class from TF2. I, myself haven’t gotten the chance to use one, because I’m not that kind of guy, but it DOES seem very fun.

STRATEGY-BASED PLAYERS – I loved when people played like this, they would put turrets in common places. But hard to get at, unless you had wings. Places that the turret could shoot from, and not have to worry about it being destroyed so easily. People that actually took the time to learn their surroundings, and used it to their advantage. There are not a whole lot, and it’s very easy to play as. You can use any sort of combination of guns/melee weapons for this, which is also a plus.

MUSIC – The music in this game, is the bomb-diggity. They wanted nice music to greet my ears, when I played this game, and they have done so, so nicely. What more can I say? I’ve never hated the background music in any of the maps.

Voice overs are quite nice, as well. Sometimes they sound a bit dumb, but all in all, it fits in pretty good.

GRAPHICS – As you can see, through the screenshots. They aren’t so bad, the filesize of the game is pretty nice. Smaller than most games, nowadays. 1.78 GBs with all of the patches. The game is focused on being cute, while still reminding you “KILL THEM, KILL THEM ALL! OFF WITH THEIR VIRTUAL HEADS, MWHAHAHAH!!!” Which gives me a better feeling, than say… World of Warcraft, with it’s feeling of “Alright…. Killed a giant dragon. Loot it’s corpse, damn, didn’t get my shoulders. Oh well, queue up, and lets waste another four hours.”

See? Fuckin’ adorable

OVERALL – The game is great, most of the things are balanced (Besides a few selected weapons), the community is nice (Besides a few selected people), there ARE hackers. I don’t understand why the GMs don’t do shit all, about them, but it feels like it’s a unloved game, by Alaplaya. And in my experience, Alaplaya’s best game, IS S4 League, so there you go, Alaplaya, get on it.

So out of ten?: Oh… I’d say… Give or take, eight. It was a very good game, the modes were fantastic. The PvP is good, other than a few people that lag. And overall, I HIGHLY suggest giving it a try. If you’re in the market for a good game.